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Devlog
Dev Log Week 8 (additional)
July 15, 2026
by
Wysteria09
Hello everyone! Tomorrow is the big day. After months of intense, passionate work since May, our team is finally stepping up to present our game, Arkan's Duality. Looking back at where we started, it'...
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Devlog: Week 8
July 15, 2026
by
spleuice
Hey there, Shelby again! This week was a lot of wrap-up as we prepared for the presentation. My main goal was to create models where I needed to, but mostly to contend with our lack of UI and, in that...
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Dev-Log week #7: Post #2
July 09, 2026
by
DylanB05
Hello my name is Dylan and this week I would like to go over the animation work and sound design of the game's sub-boss; the Chimera. Animations The animations were an interesting challenge as based o...
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Devlog: Week #5 2
June 25, 2026
by
DylanB05
Hello, my name is Dylan and I am one of the two character artists working on this game. While I have made many assets for the game (including a bench, an electrical box, a museum display case, a secti...
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Devlog: Week 4
June 24, 2026
by
Wysteria09
#Art
Hello everyone, my name is Chloe. I am one of two character and concept artists working on this project. My project roles are as follows: Creating character concept art Sculpting and modeling high pol...
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Devlog: Week 3
June 18, 2026
by
spleuice
Hello, my name is Shelby! I'm working as a 3D modeler and character artist for this project. My roles in this project are: Hard modeling low-poly 3D assets to populate the levels. Using references to...
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DevLog - Week 2
June 11, 2026
by
jansonabigail@gmail.com
##DevLog
Hi my name is Abby! I am the level and layout designer for this project. My role responsibilities have included so far. Diagraming levels for assets and player experience & flow and gathering referenc...
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Duality
June 04, 2026
by
jmutimba
Duality Hi, my name is Jerry and my role in this project is the programmer. My programming role includes but not limited to Player movement NPC AI logic UI programming Quality Assurance What I tackled...
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